Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → Phobos001
Feedback comments for LD24
Phobos001's games and stats for all events →
| Timestamp | Since previous | Game | Phobos001's comment |
|---|---|---|---|
| Aug 27 00:59:00 | A.D.A.P.T.S | Now I am wondering why I didn't think of doing this. Awesome job dude! | |
| Aug 27 04:48:00 | 3h 49m | Deal with It | A very challenging game that fits into the theme very well! <br/> <br/>IDK About the rest of you, but I died the most on the second level, mostly from holding left arrow when I respawn... |
| Aug 27 13:24:00 | 8h 36m | RE-evolution: The Legend of Hopper | The enemies are way to difficult. I was so happy when I killed the first one after three deaths only to run into a second one and die, and then have to restart from the beginning. Not fun, just frustrating. <br/> <br/>The aesthetics for the game are enjoyable however. If you reduce the enemies health just a bit then maybe the game will be a bit more fun! |
| Aug 27 14:16:00 | 52m 00s | Adapt or Die! | A bit frustrating at times from slippery movement, but lots of fun till the end! <br/> <br/>Although I understand the adaption feature for the theme, it could make the game a bit easy. If you do expand on this, consider adding the score system you mentioned. ;) |
| Aug 27 14:38:00 | 22m 00s | Conway's Revenge | Fun to muck about in, but difficult to figure out how to defeat enemies with certain setups. |
| Aug 27 19:35:00 | 4h 57m | Light Quest | Okay, first: The collision detection is a bit strict and makes movement really clunky, and having to be pixel perfect to fit in a hallway is cruel. <br/> <br/>Second: I cannot see anything in the game relating to evolution. <br/> <br/>Third: The graphics look nice, and the music was good, but it didn't loop, meaning I was stuck without music. <br/> <br/>Not a very fun or innovative game, and it feels like you only spent a few hours working on it. Try playing some of the other games on here and read some live journals to get some ideas, or something. ;) |
| Aug 27 19:47:00 | 12m 00s | Planet Conqueror | Fun to build civilizations like this, but it's a bit slow and the lack of audio made it kinda boring. There is a lot of potential here though, and I hope you flesh this out a bit more. :D |
| Aug 27 21:43:00 | 1h 56m | An Infection's Journey | A very interesting concept and well executed, but all I did was farm points and went right to the giraffe. I liked the mellow guitar in the background, but more sfx would of been nice. <br/> <br/>If done right you could do a lot of neat things with this! Very nice entry :) |
| Aug 28 03:50:00 | 6h 07m | Oneway | It has potential. Hope everything goes well! |