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TurboDindon

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TimestampSince previousGameTurboDindon's comment
Apr 24 19:41:00 Astro Break Nice !
Apr 26 22:34:00 50h 53m Forever Alone I second that, nice concept and good job on the GUI and overall mood. Too bad it lacks a bit of depth and clarity (resources needed to upgade/fix should be showed when the cursor is over the button. Same thing for an attack, it'd be great if the consequences were displayed beforehand when the cursor is over the attack button). <br/>Anyway, I liked it :) It reminded me a bit of desktop dungeons as it's all about choices and simple stats without pressure. You could check it out as a source of inspiration (to add depth while staying accessible) if you want to develop further versions.