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Feedback comments for LD22
jonnopon3000's games and stats for all events →
| Timestamp | Since previous | Game | jonnopon3000's comment |
|---|---|---|---|
| Dec 22 13:45:00 | Erasum | This is a really solid first entry. The art and the audio took me most by surprise, and the controls were responsive enough to forgive the annoyingly long hit boxes on the cats. <br/>Nice work! First game I've rated and let me tell you it's off to a great start :) | |
| Dec 22 13:55:00 | 10m 00s | Cat Capture | This was a great little entry and I loved the art style, but the controls and player physics became a little annoying at times. I also ran into a couple of collision bugs with the slopes on some levels that required a level restart to fix. |
| Dec 22 13:59:00 | 4m 00s | Alone with zombies | unfortunately, I wasn't able to load the game both web and desktop due to a runtime error on the VM itself. It spat out a report with "error in exit VM.0" which I believe means that your application caused a stack trace print. It may be the same audio loading issue others have experienced. <br/>I'll check back occasionally to see if I can suddenly run it and rate you properly, but I left some ratings for my impressions of your art from the screenshots :) |
| Dec 22 14:06:00 | 7m 00s | My Own Universe | Well, despite not being finished, this is a really nice entry. I love the approach, and I'll always appreciate a 48 hour entry written in Java + LWJGL. My next entry will possibly be with LWJGL and not Java2D, as I've been learning OpenGL pretty rapidly recently. It always impresses me to see people a few steps ahead of where I am :) |
| Dec 30 20:54:00 | 198h 48m | ZED Survivor | Hmm...seems that I can run the application just fine, but when I hit start, the window blanks to grey and nothing is drawn. <br/>I'm on Windows 7 32 if that helps :) |
| Jan 3 15:49:00 | 90h 55m | Alone | Well, played the whole thing and I was on edge the whole time. Needless to say, definitely one of the best I've played from this competition. Loved the commentated time-lapse, too - it's nice to get an insight into what was going on intellectually behind a project like this. <br/>Nice work! |