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Feedback comments for LD22
ekun's games and stats for all events →
| Timestamp | Since previous | Game | ekun's comment |
|---|---|---|---|
| Dec 19 05:34:00 | Richter's Party | Pretty solid mechanics, I can tell you put a good amount of effort tweaking the controls. The graphics could have been more distinct for spikes, however. <br/> <br/>Overall, worth playing because of the classic platforming fun. | |
| Dec 19 05:39:00 | 5m 00s | Alone - Island Generator | Not quite a game, but I appreciated your guitar skills. |
| Dec 19 05:49:00 | 10m 00s | Alone in the Dark | Not a bad concept, although I have a couple of gripes. <br/> <br/>Although I understand your desire for the graphics to be dark to create a certain atmosphere, I found myself straining my eyes for all of the game. Perhaps it could be brighter while retaining the small light area? <br/> <br/>Additionally, the "invalid move" beeping sounds were quite grating. <br/> <br/>I couldn't figure out how to pick up the things (flares?) on the ground either, and I'm pretty sure I tried all the buttons listed in the controls. (E, Enter, space, f, etc..) <br/> <br/>The config tool didn't seem to set my settings to windowed mode correctly. <br/> <br/>Please don't take my critique too harshly, I enjoy roguelike/turnbased grid games tremendously (I made one too!), I just think this game has the potential to be much better if you take my suggestions into account. |
| Dec 19 06:12:00 | 23m 00s | Not A Soul in the World | I thoroughly enjoyed the story. <br/> <br/>I only managed to uncover 3/6 memories before I gave up, but I tried every query I could think of. <br/> <br/>I couldn't get the sound to work on Chrome, strangely enough. <br/> <br/>Five stars in theme for an interesting application of 'Alone,' for sure. |
| Dec 19 06:17:00 | 5m 00s | Oh Dear, I've Lost My Hat | Enjoyed your graphics style a lot, the game was short and sweet. <br/> <br/>It was a little annoying when I clicked on a tile twice how it would make me backtrack, but the movement was smooth enough (pathfinding, yeah!). |