Foon → Ludum Dare Explorer → LD16 → Feedback comment stats → DrPetter
Feedback comments for LD16
DrPetter's games and stats for all events →
| Timestamp | Since previous | Game | DrPetter's comment |
|---|---|---|---|
| SEEK*TOR | Wow. This expanded to a whole new level of cool when I realized you could fire two shots in succession and basically get a precise pinpoint of where the next target is located. Playing it makes me feel like a clever telemetry specialist in a very foggy war or something. <br/>There are probably tons of nice expansions possible for this concept. I hope you try some. Stylish but minimal at the moment. <br/>At 11000 I got a non-clickable enemy target. | ||
| This is Infinity | I'm a little bit impressed by the human visual system after playing this and actually beating that 3D maze level. | ||
| Finding Her | Interesting minimal dialog system. Cumbersome movement. Annoying uneventful backtracking (add stuff to kill?) | ||
| Apocalypse Adventure | Fun. Difficult but reset is quick and friendly enough that it doesn't get completely discouraging. I'm a bit crap at it though, and can't figure out how to make considerable progress... Controls are smooth. My brother played this for almost an hour. | ||
| Robot Wants Kitty | Had a few evil spots that almost made me want to give up, but it was always quick enough to get back there from respawn that I kept trying until I made it. The gun upgrade should probably have come sooner, or you could have added an intermediate gun. Putting 30 enemies in a room and having each one take 5 hits is just grindy. <br/>Side note: Last compo I was thinking of making a game like this next time, being inspired by lexaloffle's entry. I still might. Despite being a tired old formula by now, the concept does work quite well. | ||
| Zelnick | Surprisingly and annoyingly entertaining. Hard to quit. Slow progress. | ||
| Legacy of HYDON | Oh dear. My left hand was not made for tapping like that. Started cramping up after just a minute or two. It was exciting getting chased out of a castle by some nasty horde of black knights with just a single hp left. I barely escaped but ended up running into a pack of pink eggplants that cut me down. <br/>I actually didn't realize that this perspective would allow you to only draw two views of each frame and then flip to get the others. That's like 33% better than an orthogonal zelda view. I guess handedness gets messed up, but who cares? <br/>Oh, your gfx get 5/5 of course. Try nailing the fun factor next time maybe (although I won't hold it against you if we just get more art) | ||
| Dream Explorer | Short! Nice dinosaurs. | ||
| Hole Jump | 350. Kind of fun but slow. Ok. |