I do love the feeling of claustrophobia the game transmits. The mechanic of the lantern and the canary adds to the tension while you are traversing the mines and its dangers. All in all, it is an interesting prototype and one I would love to see how it becomes a full-fledged game.
It is a simple game. The limitation of movement adds to the challenge and obligates you to make split second decisions about how to move. All in all, is really fun.
As a negative, I think the game starts with every type of obstacle and I think,it should ease you to the challenges one by one. It is true that by a few restarts you already know how they will move, so it is not a hindrance in the rest of the design.
LD46 — Keep it alive (2)
ALURTE by The Brodevhood 2020-04-23T14:43:36Z ♥ 1
I do love the feeling of claustrophobia the game transmits. The mechanic of the lantern and the canary adds to the tension while you are traversing the mines and its dangers. All in all, it is an interesting prototype and one I would love to see how it becomes a full-fledged game.
To The Sky by darksylvok1 2020-04-23T08:44:31Z ♥ 3
It is a simple game. The limitation of movement adds to the challenge and obligates you to make split second decisions about how to move. All in all, is really fun.
As a negative, I think the game starts with every type of obstacle and I think,it should ease you to the challenges one by one. It is true that by a few restarts you already know how they will move, so it is not a hindrance in the rest of the design.
Good game!