I enjoyed the game very much! The idea is great and the execution is impressive for a game jam.
As for some (hopefully) constructive criticism. Problems I've noticed: * Sometimes fade out after drawing a symbol is slow; * I feel like the game expects me to draw some symbols in a specific order (I mean put lines in a specific order). Try drawing emperor symbol in different ways; * Currently the difficulty curve is strange - the game is at its hardest at the beginning because there are lots of new symbols to get used to and they all could be used, then later there are barely any symbols and it's easier to understand which ones are meant. I would suggest hiding some of the symbols for the future as well; * Some riddles are too vague for my taste: "This I do not dare to embrace" - this could be so many things - desert, ocean, forest, wolf, sun, ice, death, star, moon; * The characters give hints about the last riddle "half right" and "almost right" even when there are only two riddles discovered; * I got confused with the two riddles: "It is any man's last taste, and so it was mine" and "for I am no more" could both be referring to death
Some ideas for post-jam improvements: * Add dialogue for every solved riddle to enrich the world, express the characters of the demon and the girls; * Add sound of moving the chalk, not only putting it to the board; * Add button to erase everything (sometimes I wanted to switch to a different page and had to erase it all individually) * Create Easter egg summons that are not shown in the book but exist as combinations for fun
Anyways, it was nice playing your game and seeing your love for directions in books stays alive after One Take and One Act. Love it!
LD55 — Summoning (1)
Summoner Symbols by Sheepolution 2024-04-18T17:20:11Z ♥ 1
I enjoyed the game very much! The idea is great and the execution is impressive for a game jam.
As for some (hopefully) constructive criticism. Problems I've noticed: * Sometimes fade out after drawing a symbol is slow; * I feel like the game expects me to draw some symbols in a specific order (I mean put lines in a specific order). Try drawing emperor symbol in different ways; * Currently the difficulty curve is strange - the game is at its hardest at the beginning because there are lots of new symbols to get used to and they all could be used, then later there are barely any symbols and it's easier to understand which ones are meant. I would suggest hiding some of the symbols for the future as well; * Some riddles are too vague for my taste: "This I do not dare to embrace" - this could be so many things - desert, ocean, forest, wolf, sun, ice, death, star, moon; * The characters give hints about the last riddle "half right" and "almost right" even when there are only two riddles discovered; * I got confused with the two riddles: "It is any man's last taste, and so it was mine" and "for I am no more" could both be referring to death
Some ideas for post-jam improvements: * Add dialogue for every solved riddle to enrich the world, express the characters of the demon and the girls; * Add sound of moving the chalk, not only putting it to the board; * Add button to erase everything (sometimes I wanted to switch to a different page and had to erase it all individually) * Create Easter egg summons that are not shown in the book but exist as combinations for fun
Anyways, it was nice playing your game and seeing your love for directions in books stays alive after One Take and One Act. Love it!