Really like the idea of just rushing through dungeons and mowing down bone boys real quickly. Also like the low-res visual style. Only feedback I can give are three things: 1.) It was difficult to know when my weapon was colliding with the enemies and I often took damage from being too close to them. 2.) I think the stamina should be completely taken out, make it fast and difficult. Think Hotline Miami but 1st person and with dungeons and skeletons instead of clubs and russians. The thrill of just sprinting and descending further into darker dungeons would be a thrilling experience. 3.) At least in the few times that I played, all of the enemies were huddled around the entrance to the next room. Made it difficult to enter without taking some damage. Overall a very promising game and I'm looking forward to any updates. You have a flexible enough build that anything can be created with.
LD48 — Deeper and deeper (1)
Condemned by JackBad 2021-04-28T05:32:51Z ♥ 1
Really like the idea of just rushing through dungeons and mowing down bone boys real quickly. Also like the low-res visual style. Only feedback I can give are three things: 1.) It was difficult to know when my weapon was colliding with the enemies and I often took damage from being too close to them. 2.) I think the stamina should be completely taken out, make it fast and difficult. Think Hotline Miami but 1st person and with dungeons and skeletons instead of clubs and russians. The thrill of just sprinting and descending further into darker dungeons would be a thrilling experience. 3.) At least in the few times that I played, all of the enemies were huddled around the entrance to the next room. Made it difficult to enter without taking some damage. Overall a very promising game and I'm looking forward to any updates. You have a flexible enough build that anything can be created with.