Life in Balance by OnePlusOne 2019-04-30T07:30:25Z
@nitropictures @dinorex @miltonsilva
We ran into some issues while building for WebGL which caused a lot of features to mess up. Furthermore, while in the final stage of development (shortly before handing the game in) a few fixes we trid to implement caused the harvesting system to collapse. Sadly at this point we were completely out of time.