Ol' Conjurer by Attecus 2010-08-23T09:08:00
Ah, sorry about that guys, thanks for the fix Darkhogg, I'll remember to fix that in the next jam. Thanks to both for checking out my humble unfinished "game"
Foon → Ludum Dare Explorer → Users → Attecus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2010 | 18 | Enemies as Weapons | Ol' Conjurer | compo | 171 | 1.23 | 1.31 | 2.17 | 1.31 | 2.14 | 2.45 | 1.78 | 2.36 |
Ah, sorry about that guys, thanks for the fix Darkhogg, I'll remember to fix that in the next jam. Thanks to both for checking out my humble unfinished "game"
Windows build re-upped with MSVC 2010 re-distributable =) sorry for the issues everyone's having
You know it dude =P this game was going places... To bad it never got there >.<
Yeah, I figured that was the problem with the MSVC redist, sorry guys, never got round to re-upping a release copy. Thanks for the comments ^__^
@Alan Lynn: Yes... Yes it does.
@someone: It was going to be once you kill the knight, you can then summon a bunny or a knight, then a different enemy would swarm, kill that then you can summon it etc etc
@Martoon: Thanks ^__^ I was rather impressed with how the art came out, even though the game didn't go anywhere