You'll have to play it atleast two times to get it right. Could use more stages. Even if it was more of the same.
And the controls are weird. The game would benefit of a wasd spacebar default control scheme.
Even if a game is short, in LD what matters is how it was implemented. In that case, this game provides you with a neat unexpected weapon along with some cartoony graphics that set the aesthetic of the game.
It was short, yes. Was it fun and original? Absolutely.
LD32 — An Unconventional Weapon (1)
Reap What You Sow by FireCamp 2015-04-20T03:28:00
The idea is great, with a nice twiat to it.
You'll have to play it atleast two times to get it right. Could use more stages. Even if it was more of the same.
And the controls are weird. The game would benefit of a wasd spacebar default control scheme.
Even if a game is short, in LD what matters is how it was implemented. In that case, this game provides you with a neat unexpected weapon along with some cartoony graphics that set the aesthetic of the game.
It was short, yes. Was it fun and original? Absolutely.
Gr8 game 8/8 would gameover again