Magnus 2013-07-30 21:38
Ohgod so fun, but so difficult. I haven't been able to get the income boost yet but I WANT IT.
Foon → Ludum Dare Explorer → MiniLD → MiniLD 44 → Marmoreal: Fleur de Lis
By zeredek
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | Mini 44 | Ever | |
| Overall | 14 | 3.53 | ||||
| Fun | 22 | 3.13 | ||||
| Graphics | 17 | 3.60 | ||||
| Mood | 20 | 3.23 | ||||
| Audio | 26 | 2.71 | ||||
| Theme | 41 | 3.36 | ||||
| Humor | 43 | 1.75 | ||||
| Innovation | 46 | 2.60 | ||||
| Coolness | 33 | 40 | ||||
Ohgod so fun, but so difficult. I haven't been able to get the income boost yet but I WANT IT.
Loved it
Fun, but very hard.
I hated it then loved it then really tried to beat it... think archers miss too much and get stuck in corners. REally really fun
Incredibly fun. I like the simple controls, but I still have no idea how I'm supposed to do any damage to the enemy commander.
Your soldiers attack him just like regular enemies. You just have to get them close enough.
This is really fun and has a polished aesthetic, but the balance is way off. The opponent's economy grows really fast, and when enemy wizards appear there's nothing affordable that can drive them back. The bottom row of units are all unattainable without giving the enemy control of the battlefield.
The nearest I got to the enemy commander was when I ordered basic infantry every wave, which is rather boring for an optimal strategy.
Everything important is there, but charging opponent a half of matching unit price makes it unplayable after ~4th wave.
Well, said units are half as strong too though.
Woah, I just managed to beat the German enemy. I used an even mix of basic infantry and gunners. Only done it once, so I don't know if it was a fluke.
It was a fluke. The first time they only made basic infantry and archers.