nickogino 2026-10-23 16:13 ♥ 0
I enjoyed the game! Welcome to LD60!
The description promises some potentially interesting gameplay built around optics. What you have so far is a good prototype that needs a few more elements to feel like a fully developed game. For example:
1. **Story and event progression.** Maybe I simply didn’t get far enough, but beyond the increasing number of incoming ships, I was missing some narrative context and a satisfying finale that gives you a sense of victory.
2. **More depth to the light-beam combat.** For example, you could place additional mirrors around the bay to redirect beams in clever ways, or combine several beams reflected through multiple mirrors at a single point for a stronger attack. This could also introduce progression: perhaps you could install mirrors at night by running around the bay, or through a top-down “strategy mode.”
3. **A way to switch between first-person and top-down views.** For this kind of game, I felt I needed a better overview to see exactly where my beam was pointing. Alternatively, a minimap in the corner showing ship positions and beam directions could help.
4. Unfortunately, **I didn’t hear any sound**, though perhaps I ran into a bug. =( Sound usually adds so much to the experience.
I hope you get to bring everything you have planned for the game to life!