mountaingoose 2026-04-21 02:54
Awesome little game. Did not work well for me in LD browser, better on Itch. Animations/Art/Sound were all really well done!
Foon → Ludum Dare Explorer → LD59 → Signal Mini Keepers
By mageshroom and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 612 | 3.31 | 23 | |
| Fun | 611 | 3.07 | 23 | |
| Innovation | 567 | 3.14 | 23 | |
| Theme | 301 | 3.95 | 23 | |
| Graphics | 436 | 3.73 | 23 | |
| Audio | 435 | 3.23 | 23 | |
| Humor | 315 | 3.07 | 22 | |
| Mood | 619 | 3.28 | 23 |
Awesome little game. Did not work well for me in LD browser, better on Itch. Animations/Art/Sound were all really well done!
And if you're confused on what to do on the first level you drag the antenna on the little bot that you buy.
If anyone has trouble loading on LD try Itch!
This is a cute game! I'd recommend either adding a tutorial or making it more clear what you're supposed to do with the things that you buy. I love the graphics.
Did I just play a TV? The sound goes really well with the minimalist, black-and-white graphics. I really liked it. Congratz :)
It’s an interesting concept for a game. But the gameplay is a bit confusing. It seems like you can connect the signals yourself, but most of the towers are too far from the signal source, so you can’t connect them. Later, you get a companion who can set up more towers and extend the signal, but then they disappear, and you’re left with nothing to do. There’s also some kind of enemy, but all they do is cause signal interruptions, which isn’t a big deal since it doesn’t last long. And the batteries are only needed for the companions that scare off enemies. Overall, I have mixed feelings about the game, though it has the makings of a good one.
Very cute visuals, and most importantly, it has shadows. Great work!
Красивая графика, интересная идея
Really cute visuals and an interesting mechanic — it’s fun to play around with. The only thing I felt was missing is a bit more guidance or tutorial at the start.
If you have time, I’d really appreciate it if you could check out my game too 🙂
Replayed level 1 a few times 😄 The art direction, music, and characters are all on point. Even the transmission mechanic itself felt satisfying while dodging opponents at the same time.
I did have a hard time figuring out where to go next sometimes, mainly because the towers felt pretty far apart, but the atmosphere and aesthetics carried the experience really well.
With some extra work on movement and combat feel; things like dashing, smoother dodging, or some defensive mechanics against opponents; this could become even stronger post-jam. Also, SFX reacting to how far the player is from either end of the signal could be really cool for tension and navigation.
It's decent, I find it a bit fun, but there are some towers are quite far apart, you could use some extra work.