fedir 2022-10-04 13:31
Good graphics, but hard to understand what the target of the gameplay. And a lot of glitch with mechanic
Foon → Ludum Dare Explorer → LD51 → The Time I Broke
By hankik, , , , daniel-chung, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.50 | 3 | ||
| Fun | 4.50 | 3 | ||
| Innovation | 4.00 | 3 | ||
| Theme | 3.50 | 3 | ||
| Graphics | 4.00 | 3 | ||
| Humor | 3.00 | 3 | ||
| Mood | 3.50 | 3 |
Good graphics, but hard to understand what the target of the gameplay. And a lot of glitch with mechanic
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Clever use of the theme, I like the time travel aspect and using time travel logic to defeat enemies. Some 2D graphics like the backgrounds and statues are really good while the player character is more rudimentary. That being said, some animation frames (like when the character jumps up and down) look good but then there are other animations like the attack animation that do not line up with any of the other animation and make it difficult to understand where the character actually is. The 3D aspects are great, I love the floor spikes and the fact that you can damage them is something I haven't seen before. The main character's design clashes with everything in the game, especially compared to the better quality of other assets in the game.
I would love to see more time based puzzles, I feel like that is the best use of the theme and I would love to see more creative 10 second loop based, time travel strategy bits in this game.