sourdoge 2022-04-04 21:44
Clean pixel art, nice mood and the action of defeating crabs felt polished. I did have some difficulty with the controls. Overall, great work on this!
Foon → Ludum Dare Explorer → LD50 → Crabs are inevitable
By mario-costa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 4.50 | 3 | ||
| Fun | 3.50 | 3 | ||
| Innovation | 3.00 | 3 | ||
| Theme | 3.00 | 3 | ||
| Graphics | 4.00 | 3 | ||
| Audio | 4.00 | 3 | ||
| Humor | 4.50 | 3 | ||
| Mood | 4.00 | 3 |
Clean pixel art, nice mood and the action of defeating crabs felt polished. I did have some difficulty with the controls. Overall, great work on this!
It was a bit challenging early on when I needed to conserve ammo and risk melee damage, and I died immediately the first time the ranged enemies showed up. But next attempt I was able to quickly scale damage to a point where I could one shot any enemy, and made it to round 20 pretty quickly with an ammo stockpile over 200. Jumped ship after that since I figured that was effectively all the content you'd put in for a 48 hour jam. I was impressed by the variety of enemies. Tons of gameplay and mechanics packed into this little crab boat. Really fun time!