gerox
2021-10-05 17:05
Getting more unstable with each hit is a good concept, I also found the graphics nice. It would have been interesting to play if each boss would have had their own effect. Also, it took me a bit to figure out that the cloud was the first boss.
Hey there! So sorry to hear about your development woes. I appreciate the willpower and drive to regroup and still finish with something playable. You managed to cram some diversity in the art and music department, which is commendable, as those are often left behind under time pressure.
I struggled a little bit with this one, as far as the experience goes. The gameplay is, as you know, a little rough and it was hard to get a sense of what you were going for with each boss. Definitely, with some more time and care, I could see this being a little deeper. With some light story elements wrapping the experience to get the player up to speed with the motivations of the character and to tie the theme in more deliberately.
Thanks for putting the time in and producing your game, and best of luck with future dev!
sheol
2021-10-06 05:01
Cute game!! I like the concept and idea too!! I like that each boss has a different attack pattern. I think with more time, some additional feedback stuff e.g hitsounds/anims/particle fx would be good.
Overall, good effort!! I still had fun!
sofimei
2021-10-13 03:26
I think the concept you have is very cool! You managed to make a very complete entry despite the difficulties~ I really liked how you had different art and environments for each level!
Also very sweet you two can work together as a team~ I’ve been doing the last two Dare’s with my boyfriend. Best of luck for your next entries!