FoonLudum Dare ExplorerLD47 → Sorrow Nightmares

Sorrow Nightmares

By soyvixterdev, and

View on ldjam.com

CategoryRankScoreCount
Overall3.003
Fun3.003
Innovation3.003
Theme2.503
Graphics4.003
Audio2.503
Mood4.003

Comments

2020-10-02 13:32

Hola, esto es un comment de prueba

hyblis 2020-10-06 17:25

Very beautiful - we got the level 3 bug :( The jump sound is a bit immersion-breaking too

raivk 2020-10-09 15:06

Hey there, nice game, love the mood and the graphics. Nice gameplay & concept too. The jump sound is quite loud and breaks the immersion, but otherwise it's nice. I got the level 3 bug too, I managed to get the error log, here it is, if it can help you :

NullReferenceException: Object reference not set to an instance of an object. at tpStar.OnCollisionEnter2D (UnityEngine.Collision2D collision) [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1)

NullReferenceException: Object reference not set to an instance of an object. at tpStar.OnCollisionEnter2D (UnityEngine.Collision2D collision) [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1)

NullReferenceException: Object reference not set to an instance of an object. at tpStar.OnCollisionEnter2D (UnityEngine.Collision2D collision) [0x00000] in <00000000000000000000000000000000>:0

soyvixterdev 2020-10-22 17:19

Thank you for the comments! We couldn't find any solution to the bug, and also been busy with school so we couldn't investigate more neither. The bug seems to be something related to the time in which collisions get detected in some levels, because testing it results that not only the level 3 is broken in the build, also every other level higher than the 2nd, I wish I knew what's actually happening but we've tried several stuff and even updating the full project to newer versions of unity and still nothing seems to work. That being said, we really liked how the game ended up so we might still try to fix the bug and update it on my itch page. I'm glad you liked the aesthetics, and we'll have the jump sound in mind to fix it whit the other problems. Thank you for playing it!