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Outskirts
Outskirts
By nisanick and domin77
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.04 | 13 | |
| Fun | | 2.68 | 13 | |
| Innovation | | 2.68 | 13 | |
| Theme | | 3.31 | 13 | |
| Humor | | 2.40 | 13 | |
| Mood | | 3.00 | 13 | |
Comments
Neat little game!
The art and animation you chose looked nice, but some of the styles clashed a little bit. It's nice that there were a variety of enemies and townspeople to interact with.
It was a little annoying that the hero can only take one hit (although it was nice that you could respawn at town for ten coins). The timing and hitbox on the attack animation were a little bit odd, and it took me several tries to get the hang of it.
Some (relatively) low-hanging fruit for improvement would be "game feel" elements on attacks and interactions. I'd highly recommend searching YouTube for "Art of Screenshake." It's probably the most useful 30 minutes I've ever experienced in terms of game design.
Congrats on making a thing in 72 hours!
I finished a few quests, but the enemies kept killing me and wasting my time. Wolves spawning under me before I landed. Slimes attacking faster than me (an issue with spamming attack while jumping, maybe), and minotaurs having longer reach than it seems were my main causes of death.
Camera needs to pan down a little. At the end of the outskirts, I couldn't see if I was going to land on something or not.
Quest system worked great, the UI popups all worked well. Spent quite a bit of time trying to save these people.
Great work guys.
Very good game. I feel like its in slow-mode all the time, maybe it needs some adjustments? I also dont hear music and i found bug - i felt off the clif. Anyway - I enjoyed it.
It's okay that you used premade game assets but be sure to use assets from the same set. Mixing different kind of assets can make the game look really weird. The character moves kind of slow and awkward. I know you can run but only for a moment before you're out of mana. It also looks weird how the character doesn't have an animation or disappears when you die. Combat isn't great either. I found it very hard to hit creatures without getting hit. It would also help if you were able to look down. I had to do a leap of faith and hope there is ground under me.
I see that you've put a lot of work in this and I can appreciate that, but perhaps you should aim for something smaller in the future so that you can polish what you have.
yy404
2020-05-12 10:10
The teleporting between the village and outskirts was interesting! Dash in the air feels great! It could be much better by adding audio. I didn't know what to do at my first attempt, but then I understood how to complete requests.
Screen Shot 2020-05-12 at 11.14.04 AM.png
This little diamond-like item was confusing. After testing, I think it means a random loot. Would be better to explain somewhere.