digitalwizard 2019-10-08 00:50
I won't be playing games that require active binary downloads :/ Please consider creating a game that works on the web.
Foon → Ludum Dare Explorer → LD45 → NoRhythm
By zaptross and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.22 | 11 | ||
| Fun | 3.55 | 11 | ||
| Innovation | 2.72 | 11 | ||
| Theme | 2.83 | 11 | ||
| Graphics | 3.00 | 11 | ||
| Audio | 3.83 | 11 | ||
| Humor | 2.56 | 10 |
I won't be playing games that require active binary downloads :/ Please consider creating a game that works on the web.
So epic the intro! Jajaja, but maybe the rhytm is hard to follow
I'm so terrible at rhythm games... about 50% accuracy overall. Enjoyed it while it lasted though, good work!
@digitalwizard Thanks for the feedback, I have added a WebGL version to the GameJolt page (after submission time). :)
Making you loading the game is a neat idea ^^ Being able to play without the music behind is really funny x) I didn't understand how the long notes worked and it felt weird that pushing on a key off the beat didn't give any audio feedback (or at least play the note but offbeat) :/ but I had fun playing! Keep up the good work :thumbsup:
@marcrobin hmm, weird. We definitely had a sound for missing a note, maybe we just made it a bit too quiet. Thanks for the feedback though! Glad you enjoyed it!
@marcrobin Thanks for the feedback! Glad you had fun! You're right, and I'll add a extra bit to the controls section to explain holding the long notes!
On the no audio feedback: after conferring with a couple of playtesters in the last few hours, a change went in where if you tried to hit a note too early it would turn grey and soundlessly fail. This was an attempt to differentiate missing a note and hitting too early. I'll add a note about that too. :)