FoonLudum Dare ExplorerLD45 → NoRhythm

NoRhythm

By zaptross and

View on ldjam.com

CategoryRankScoreCount
Overall3.2211
Fun3.5511
Innovation2.7211
Theme2.8311
Graphics3.0011
Audio3.8311
Humor2.5610

Comments

digitalwizard 2019-10-08 00:50

I won't be playing games that require active binary downloads :/ Please consider creating a game that works on the web.

optus23 2019-10-08 00:55

So epic the intro! Jajaja, but maybe the rhytm is hard to follow

landosystems 2019-10-08 01:32

I'm so terrible at rhythm games... about 50% accuracy overall. Enjoyed it while it lasted though, good work!

zaptross 2019-10-08 03:34

@digitalwizard Thanks for the feedback, I have added a WebGL version to the GameJolt page (after submission time). :)

marcrobin 2019-10-08 21:14

Making you loading the game is a neat idea ^^ Being able to play without the music behind is really funny x) I didn't understand how the long notes worked and it felt weird that pushing on a key off the beat didn't give any audio feedback (or at least play the note but offbeat) :/ but I had fun playing! Keep up the good work :thumbsup:

2019-10-09 00:26

@marcrobin hmm, weird. We definitely had a sound for missing a note, maybe we just made it a bit too quiet. Thanks for the feedback though! Glad you enjoyed it!

zaptross 2019-10-09 10:52

@marcrobin Thanks for the feedback! Glad you had fun! You're right, and I'll add a extra bit to the controls section to explain holding the long notes!

On the no audio feedback: after conferring with a couple of playtesters in the last few hours, a change went in where if you tried to hit a note too early it would turn grey and soundlessly fail. This was an attempt to differentiate missing a note and hitting too early. I'll add a note about that too. :)