grllle 2019-04-30 12:33
Weird game :D
Foon → Ludum Dare Explorer → LD44 → Emergency Economic Envelope
By crefossus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.50 | 3 | ||
| Fun | 3.00 | 3 | ||
| Innovation | 2.00 | 3 | ||
| Theme | 2.00 | 3 | ||
| Graphics | 1.00 | 3 | ||
| Audio | 2.00 | 3 | ||
| Humor | 2.00 | 3 | ||
| Mood | 2.50 | 3 |
Weird game :D
I think I've beaten the boss. Not sure; the boss played a particle effect, and the game slowed down. There were no end screen to greet me.
I thought that needing to recollect your..."bullets" was actually a clever mechanic. It adds a significant depth to the fight as not only is aiming but also positioning becomes vital to your player character. There were a number of weird strategies I've experimented with various degrees of success that made the game more unique than most others I've played this jam.
I think the full 8-direction controls were a little strange from the aiming perspective. I never found use for shooting in angles, for example, since it's already difficult to do that while still. The game was a bit too bullet-hell for me to enjoy; I really don't like games that feels like it's too focused in dodging. Still, the concept has potential.
YOU WIN! Thanks for playing @omiya-games. I definitely agree with the 8 directions issues. I wanted to work in a little bit more of obvious boss vulnerability window, but not sure if that is enough for you to like. Do you enjoy any shmup for reference?
@crefossus Aside from *Geometry Wars*, I confess, not really. Bullet hell isn't really my thing. Even *Ikaruga*, with its innovative color switching mechanic, doesn't really do it for me.