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Adelph
Adelph
By Quentinroussel1998 and animal
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.25 | 8 | |
| Fun | | 3.00 | 8 | |
| Innovation | | 3.91 | 8 | |
| Theme | | 3.25 | 8 | |
| Graphics | | 3.41 | 8 | |
| Audio | | 3.16 | 8 | |
| Mood | | 2.91 | 8 | |
Comments
gorrion
2019-04-30 08:13
I don't think I get how the controls are supposed to be working. It says "ZQSD / WASD to move and A/Q to interact" but how can Interact and Move Left be on the same key? I wasn't able to move in all directions. Am I missing something?
I liked the coop part of the game, this poses an interesting mechanic for relying on the other player. This makes the game have a unique to all other puzzle games. Great job!
slotha
2019-04-30 08:14
Nice Game But the Controls are all over the place, is there a way to switch it to WASD?
almost
2019-04-30 09:23
The main Adelph folder contains both the game and another Adelph folder which also contains the game.
The default movement controls (Horizontal and Vertical 1 and 2) according to the unity launcher appears to be: Q D Joystick1axis1 S and Joystick2axis0 right Joystick2axis2 down
By trial and error I can find that player 1 moves with Z Q S D. I don't know how player two moves vertically. I recommend re-uploading with more normal default controls (W A S D).
Escape didn't quit, but alt f4 worked.
Aside from controls though, this is not playable if I only have one display, right? It would be nice if there was a split-screen option, even if it meant that we accidentally see things that we arent supposed to see.
animal
2019-04-30 10:10
Thanks for your feedbacks, I change the inputs to fit with QWERTY keyboard :
WASD to move and Q to interact / Arrows to move and L to interact
@almost I'am agree with you for the split screen, we thought about that but we had not so much time to do that. In few days I hope we will implemented that.
gorrion
2019-04-30 12:24
I managed to play it with updated controls :) Very interesting idea for a game. One issue I noticed is that if two screens are in different resolutions, one of the players will have cropped vision. But I'm sure that's easily fixable :thumbsup: