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Cult Tycoon

By hunter-ahlquist

View on ldjam.com

CategoryRankScoreCount
Overall3.504
Fun3.004
Innovation3.754
Theme3.004
Graphics3.504
Audio3.254
Mood3.504

Comments

binarylynx 2018-12-04 10:37

There are couple of things I want to talk about. I feel like the main gameplay lacks a goal, at least the sacrifice menu didn't do much for me except for the sound effect, I even restarted the game to check intro tutorial one more time to see what sacrificing does and still could not find out. Some little score counter would have been nice. I don't know why the intro has to be so distracting with switching 4 images a second, you could do better without it. But after all, the gameplay mechanics were clear to me and I enjoyed playing it for a while and so it's a nice little game! Good job!

hunter-ahlquist 2018-12-04 16:56

I feel ya with the first part, there is actually a bug where there is a chance that if you go over the followers limit it will soft-lock the game and not activate the ending. Also the punch bowl filling up is meant to be the score counter, I guess I made that too discreet. The pictures in the beginning were meant to creep out with how they look and how often they switch, but I guess that didn't translate well.