erendelous 2018-12-02 18:59
Oh, i's just amazing! You know, It's something like RDR developer simulator. I just really like the idea:) One of my favourite games this time so far)
Foon → Ludum Dare Explorer → LD43 → Crunch Clicker
By samuli
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.50 | 3 | ||
| Fun | 2.50 | 3 | ||
| Innovation | 2 | |||
| Theme | 4.00 | 3 | ||
| Graphics | 2.00 | 3 | ||
| Audio | 2.00 | 3 | ||
| Humor | 4.00 | 3 | ||
| Mood | 3.00 | 3 |
Oh, i's just amazing! You know, It's something like RDR developer simulator. I just really like the idea:) One of my favourite games this time so far)
Heh, that was fun, thank you for your game :)
crunch.png
Even though it seems like nothing really impacted the game progress at all, it would have been nice to even have an illusion of choice. The "event" dialog popped on top of the stat displays so I couldn't even see what I should decrease. And a bit more variety would have been nice, maybe even as radical as allowing a stat increase sometimes so you could even minmax your build a bit instead of just slowly draining all your stats to zero. The messages were all funny and all that but just "go down a level on stat" or "got a new keyboard" got old pretty fast and revealed the actuality of nothing mattering at all. But maybe that was the message you were trying to tell.
But yeah, good job and well done on achieving a zero crunch compo game. Can't quite say the same even though I slept the normal amounts and took plenty of breaks.