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Dodge For your Life
Dodge For your Life
By syedtaquee
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | | 2 | |
| Fun | | | 1 | |
| Innovation | | | 2 | |
| Theme | | | 2 | |
| Mood | | | 2 | |
Comments
Congrats on your first jam!
I really like how the obstacles stick to you and make it easier to get hit, it's a unique take on the space idea. I do feel like the game is way too easy though, I didn't realize this mechanic existed until I intentionally got hit. Perhaps you could make it more interesting by incentivizing the player to collect coins, which stick to them. The coins increase their score, but also makes them a bigger target for the projectiles, which immediately kill them. Just a thought, since you already have the mechanic working.
Also, it would be good to add in a little splash screen with the controls before the game starts.
Keep it up!
@nick-shooter Thank you Buddy, means a lot to see a positive remark :D.. will definitely keep the remarks in mind and make the game better :D.
linheha
2018-08-18 13:23
Good job, it's your first jam! I'm not sure how your game fits the theme, maybe I missed something? But hey at the end, it doesn't matter, you made a game :) The game was too easy for me too, it started to be more challenging at the end though. Maybe you could speed up the bubble movement, and increase their number sooner? I had the feeling that it was a bit slow. Also, at the end, suddenly they were no bubble at all coming, nothing was happening, so I guess it was the end of the game, but I was like, is there something I did'nt understand? So maybe you should give feedback of what it's happening in the game, like for example make a HUD displaying health, bonus, "game over" etc. I think you could improve some details of your game that would make a great difference :) Keep it up, I hope you will continue to develop and polish your game!
@linheha Thank you, it really is good to see another positive comment, i am developing and definitely polishing the game. About fitting the theme, my idea was that when the green bubbles hit the Player it sticks to the Player and makes it hard for the player to move inside the big Bubble, because when the green bubble hits the Big bubble after it sticks to the player, its game-over. :smiley: ..i am adding Bonuses and a Scoring System which makes it interesting. Hope to make it a fun game to play. Thank you again for a Positive Comment :smiley: