FoonLudum Dare ExplorerLD41 → Get 'em All

Get 'em All

By torfi

View on ldjam.com

CategoryRankScoreCount
Overall2.003
Fun3.503
Innovation3.003
Theme4.503
Graphics3.503
Audio1.003
Humor3.003
Mood3.003

Comments

pparadigm 2018-05-02 06:39

This was a quick exploration of a small world. I enjoyed looking at the animated plants and goldfish, and I enjoyed the trees as the "background."

I made two small, one medium, and one big fish in someone's backyard and ended up with maybe 4 different cards throughout play? The one that makes you fast, the one where you can throw a rock, the goldfish one, and the make a goldfish bigger one. Once I summoned my 4th fish, there was a lag spike, but it went away after a little while.

The walking sounds were unexpected at first but I grew to like them. I think they might've been better with more bass and lower in pitch, though they weren't bad at all.

Was there any place to use the rock card and change the game world? I tried throwing one at a window, and another at a door, but it didn't do anything that I could tell.

After a while, I couldn't find any more cards. Are there meant to be a limited number, or are they supposed to continually spawn? I was expecting the latter, but it didn't seem to be the case.

I think the biggest thing I wish this game had is a way to change the game world. All you can do is summon fish, but I want to go in a house or earn new cards or at least earn an achievement when I've collected all the cards. I'm curious to hear what your goals for this game were during the jam.