huvaakoodia 2017-08-02 11:39
You managed to squeeze competent graphics out of Unity's standard assets, that's quiet a feat. The bat is suspect though.
I like turn-based tactics and in the end it even got a bit challenging, but I had nearly given up due to boredom already. The user interface makes playing very slow. You should have used the mouse for everything right from the beginning.
There is also a noticeable pause after every move, when the AI is is taking their turn. Their movement speed could be sped up a bit and the pause should be removed completely when there are no visible AI characters on screen.
Biting the priest froze the program. That wasn't a very nice end to my rampage.