lars-dk 2017-05-01 09:26
Really cool game! I played the WebGL version.
This felt more like a puzzle than anything else. I tended to lose this game a lot through unrest or running out of money, and I suspect there is no optimal strategy overall. Balance was definitely very hard here. Still, the basic mechanic was fun. Placing districts was intuitive and the UI was fine, though perhaps a little large for my screen. I had the game freeze on me a couple of times during the game over screen. Other than that I noticed virtually no errors. I liked how some tiles affected surrounding tiles, though I would have liked more UI feedback on what's costing me, and the ability to demolish districts. Still, it is simple after all, and for a compo entry the level of complexity here is above standard.
The graphics were definitely programmer art. Which is fine on one level - I like the effort that went into drawing the map. Still I feel like there's room for further development here. I would have liked more sound effects. Music was a fun chiptune-ish loop, a little quiet and repetitive, but I appreciate the effort to include it.
Overall it's a solid first entry and a really interesting game :)