zenmumbler 2015-12-24 22:26
The download is actually an Xcode project that you then have to build and run on a simulator or device. That's all fine and well, but you might want to mention that, it's not an OS X app.
Also, for the compo, you have to create all assets yourself during the compo. The images and some of the sounds were clearly taken from other sources.
It's good that you got some exercise writing an iOS game in Swift, but next time make sure you adhere to the rules and also the themes.