dartsdev 2014-04-28 07:03
Fun game, fairly simple design. Pathing needs a bit of work as does AI. Some soundfx or music is needed to complete the atmosphere.
Foon → Ludum Dare Explorer → LD29 → Dungeon Auto-Crawler
By threef
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 641 | 2.93 | ||
| Theme | 733 | 3.06 | ||
| Innovation | 843 | 2.67 | ||
| Overall | 850 | 2.88 | ||
| Graphics | 963 | 2.53 | ||
| Coolness | 1930 | 26 |
Fun game, fairly simple design. Pathing needs a bit of work as does AI. Some soundfx or music is needed to complete the atmosphere.
This game is missing some important audio-visual cues when the player gets hit. Currently, I die rather unexpectedly if I don't watch my HP like a hawk.
The random map generation is interesting, though. And the combat is nice, albeit simple. It is a true rogue-like, and I had the most fun juggling multiple enemies by using specific moves to manipulate their pathing.
good
You could make the shadow look better I guess, I didn't really know what to do so I just threw random clicks on the coins till i died.
When I clicked Z I think it restarted the game.
I just checked out the CPU and its pretty high for this game ><
it looks cool , not perfect of course
@romandtom you've must not seen enemies near you. They killed you, and after death game restarts. When game restarts it generates dungeon, and that takes some time and of course CPU works.
Z key works as intended. You press it and character runs looking for something interesting.
Like it
Like the dungeon crawler part.
It miss some UI informations, like when a mob touches you.
Otherwise it's pretty cool.
I'm impress by the dungeon generation part.
Actually very fun, well done!
Great Job! -Mallot1 GameGrape Corporation: www.codingrevolution.blogspot.com