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PixzleOne

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TimestampSince previousGamePixzleOne's comment
Dec 27 23:06:17 Refuse to Lose ♥ 0 The shooting/killing phase was fun, but the gameplay felt a bit slow since the enemies barely moved. I think the timer was a nice jam solution to this, but I think moving enemies could add a lot to the game! Cleaning up afterwards felt a bit basic gameplay-wise, but it was exciting to see if I could get it all cleaned up in the time limit, so it worked well too! The graphics are good but could use with some more animation and effects. The music felt a bit out of place, but I guess you were trying to give it a more playful twist, which worked pretty well together with the announcer. Really well done!
Dec 27 23:12:27 6m 10s Trapping Circles ♥ 1 Pretty cool, reminds me of Qix. The predictability of the enemies make the game a little bit too slow and easy, and it could use some sound effects. Like others have said, it wasn't too clear how to kill the enemies, but figuring it out was kinda fun too! Well done!
Dec 27 23:30:51 18m 24s Grey Goo ♥ 0 Nice! I really liked the story: the lack of graphics is fine, it doesn't hurt the experience too much. I'm impressed with how much story you wrote, I just wish it came slower, and I really wouldn't mind if the game froze and threw any new text at me to read before the game continues. Well done!!!