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Vantaug

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TimestampSince previousGameVantaug's comment
Aug 29 01:49:00 Alby To me it feels kinda weird to shoot with the mouse, but not be able to aim. So I'd agree with @BurntFeelings, that using W to jump and space to should would've been nicer. Other than that It was really nice, I especially liked the sound effects.
Aug 29 01:58:00 9m 00s RAM Now that was a solid entry. Overall very solid. I really like how the enemies skid across the ground and have a little smoke trail, that works really well. The music really added to the intensity of the game. <br/> <br/>best score: 39.
Sep 8 20:43:00 258h 45m Carp Diem Really well made fish. I liked the game. Even though I feel like the controls needed some polish, they still work alright and control much like what I'd imagine a fish bein like to control. The thing I don't like about the controls is that if I just hold left, it takes way too long for the fish to make the final adjustment to swim straight left. And I don't know why exactly, but sometimes it felt like the controls reversed o.O <br/>Anyway, I really think you made the game be overall very good, the music, art and fun is very enjoyable. <br/> <br/>Best score: 500
Sep 8 20:58:00 15m 00s Run From The Storm Very interesting. I feel like the drive forwards and dodge obstacles games have their mechanics pretty set in stone, so I liked the innovative ideas that are in this entry. Usually all the player can do is move horizontally and hitting an obstacle will do damage/kill the player. I liked how I can pick up speed, until I'm going super fast, that mechanic was in fact very good at getting me into the flow state. This game actually reminds me a lot of Mirrors edge. It got boring kinda fast though, since there wasn't any threat or variety. Loved the visuals. Good game.