Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → KristophTG
Feedback comments for LD35
KristophTG's games and stats for all events →
| Timestamp | Since previous | Game | KristophTG's comment |
|---|---|---|---|
| Apr 18 13:05:00 | SquareShift - Sticky Squares | Very fun game. I liked the music a lot. | |
| Apr 18 13:28:00 | 23m 00s | Dungeon Mayhem 3 | Nice idea, but the shadow was causing everything to run in slow motion, which killed my enjoyment. Besides that I liked the circles attack mechanic. It's fun to kill stuff with it. |
| Apr 18 13:38:00 | 10m 00s | Shape Invaders | Couldn't get the game to open on Windows. When launching the .exe two empty windows opened and immediately closed. |
| Apr 18 13:53:00 | 15m 00s | UNDERCOVER | The voxel graphics look cool. However, i don't understand the concept behind the game. Shooting doesn't really do anything. I think that with a lot more work it could be really fun, though. |
| Apr 18 14:25:00 | 32m 00s | PopcornShift | Was kinda fun. Gotta make sure the popcorn is evenly cooked. |
| Apr 18 16:26:00 | 2h 01m | Go Get Those Boxes | I got those boxes :D <br/>I think that this kind of gameplay is better suited for top-down view as you can better judge the situation and avoid obstacles/enemies. Also being able to fall of the map is a frustrating mechanic that doesn't really enhance gamplay in any way. |
| Apr 18 16:34:00 | 8m 00s | oh Shift! | Fun little game. Takes a bit of practice to be able to shapeshift correctly. Seems more like the tutorial than the actual game though for how long it is. |
| Apr 18 17:11:00 | 37m 00s | Shift the shape | You could maybe include some other options besides Unity Web Player as that doesn't work on Chrome and some other browsers. |
| Apr 20 13:12:00 | 44h 01m | ColorShift | I don't know if it was your intention, but i found that not changing the color and just waiting for my oponents to change color to mine seemed to work better. Also when i launched the game i didn't realize that the star-shaped things are enemies, as its not really that clear. The other thing is that walking diagonally is faster than normal walking. Also i didn't like how the instruction was handwritten in paint as it was hard to read. |
| Apr 20 15:17:00 | 2h 05m | ShapeShift_Platformer | The game was quite amazing. I liked that the music change in each shape, while still having a consistent theme. The overall idea allows for interesting level design and i quite enjoyed it. The only thing that bothered me is that there is no way to see the entire level, besides playing through it so sometimes to learn that there are spikes off screen you need to fall into them. Overall though i think its one of the best LD games i played. |
| Apr 20 15:43:00 | 26m 00s | Swine Fortress: Bacons On Strike! | The game felt really chaotic and the pigs went all over the place. I don't think its necesarilly a bad thing though. Overall i think it was pretty good, kind of hard to get the hold of controls, but i liked it. Got to wave 8. |
| Apr 20 16:36:00 | 53m 00s | Generations | It is a really interesting concept, and the graphics style was interesting itself too. Got stuck on a puzzle where the text said that i can turn off buttons. But turning the button back on would also block my way back, so i couldn't jump the gap. Had fun playing though. |
| Apr 21 17:52:00 | 25h 16m | Neural cube farming | The graphics reminded me of The Binding of Isaac. The game is kinda hard though |
| Apr 24 11:56:00 | 66h 04m | An Errant Slime | It would be useful if you could restart the game. Also there is a bug, where using up your moves and reaching the green tile at the same time makes you lose and win at the same time (Shows the screen saying you have been consumed, but moves you to the next level). |