Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → foolmoron
Feedback comments for LD35
foolmoron's games and stats for all events →
| Timestamp | Since previous | Game | foolmoron's comment |
|---|---|---|---|
| Apr 18 22:48:00 | Shapegrammer | Man this is infuratingly good. Randomizing the shapes each time is really smart. But I think it's overly mean and mentally painful to have some shapes be "up" by default and some shapes be "left" - it's super mind bending. Animation and presentation and everything is great too. | |
| Apr 18 23:04:00 | 16m 00s | Make Aliens Dead | I don't know why but I killed the entire nest |
| Apr 18 23:18:00 | 14m 00s | Shape Shift Racer | I love how a couple balloons will take out the jet |
| Apr 18 23:21:00 | 3m 00s | Rainbow Raiders | Best graphics I've seen in LD for sure |
| Apr 19 17:54:00 | 18h 33m | Blink | Obsessed with that godly light particle effect... the chroma abberation and screenshake is well done too (not overdone) |
| Apr 20 03:19:00 | 9h 25m | Flutterby | I don't think it's possible for me to comprehend what I am experiencing but I can tell it's really incredible and polished. Actually thinking about it for a minute or so, I think I get it. It's cool when your mind is totally blown one minute and the next it all makes sense. Not sure if that was intentional but I really like this overall. |
| Apr 20 03:20:00 | 1m 00s | Audioplasmic | So delicious |
| May 7 00:54:00 | 405h 34m | Watery | This game is so adorable! I actually really wanted a control system like this for my game but I couldn't quite figure it out. I think it's a bit too rigid, though. It still feel like a bunch of individual mesh vertices that you are moving around, instead of a globby mess. So trying to drag a "limb" out to reach a flower is pretty when lots of the dots are overlapping. |