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Feedback comments for LD34
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| Timestamp | Since previous | Game | someone's comment |
|---|---|---|---|
| Dec 14 20:50:00 | Super Lefty Garden Fighty | Beautiful art and great music to go with it. <br/>Well polished and tight controls. A great entry. <br/>I still don't know what I was fighting though. With the fast movement and noise of the background it was hard to actually see what they were. <br/>Also all my trees ended up stacking up at almost the same spot. | |
| Dec 14 21:23:00 | 33m 00s | Cave Swing | Great game. Sometimes the collision and physics seemed a bit off but I really enjoyed playing it. <br/>Could do with a coin counter and perhaps a timer for each level. |
| Dec 14 21:27:00 | 4m 00s | Build | The zip file seems broken |
| Dec 14 21:46:00 | 19m 00s | Wöbble | I enjoyed that. I really like the exploration mechanic. <br/>Completed one level by glitching the physics with growing too big for the space I was in. <br/>Also completely failed the gethigh level. I'm glad you added the level select so I could skip it. |
| Dec 14 22:02:00 | 16m 00s | Revenge of the Ducks | Haha, That was great. I beat them ducks. <br/>You should give it an amusing intro. It makes more sense now I have read the description. |
| Dec 16 20:28:00 | 46h 26m | Stock Pop | Ok, I have no idea whats going on. <br/>Also the embedded version above just shows an error but the web link works. |
| Dec 16 20:46:00 | 18m 00s | Hydra Height | Linux version is also missing the data folder. <br/>I tried using the data folder from the OS/X download but then it complained about the Mono library. |
| Dec 16 21:34:00 | 48m 00s | Wyst | Great graphical style. I love the flying creatures. <br/>The puzzles were interesting and well executed. <br/>One minor gripe is seeing the credits in the cave for so long made me think that was it. |
| Dec 16 21:45:00 | 11m 00s | Trash Refresh | Nice game. I died on the third level when I spawned right next to a big thing which was unfortunate. <br/>The controls are way too hidden. I gave up trying to figure them out and read them here after much random mashing. <br/>Perhaps it would be good to also bind the arrow keys as I know Z is somewhere awkward on some keyboard layouts. |
| Dec 16 22:17:00 | 32m 00s | ZORC | Very cool idea. The text between levels was a nice touch. <br/>The menu could have been better if you could swap in mechanics without having to manually remove the old one first. <br/>Also the level that has the hint seems to arbitrarily change the established rule of get to end = win. It could be a good mechanic but should be introduced differently. |
| Dec 17 20:36:00 | 22h 19m | Radivader | That was great. I like the inclusion of the boss, that was a nice surprise. <br/>The difficulty was well balanced. The boss was challenging, and when fully upgraded you could get back there really quickly if you die which was good. |
| Dec 17 20:59:00 | 23m 00s | Ellivmraf | Linux version crashes for me. |
| Dec 17 21:12:00 | 13m 00s | Carket | Cool game. Simple and fun. <br/>Took a little while to figure out how the colour switching worked. <br/>The menus should use the mouse rather than the keyboard. |
| Dec 17 21:33:00 | 21m 00s | Double Helix | Cool game but has a few bugs. <br/>Running full screen the graphics didn't line up making it really hard, and sometimes I got the missed effect directly after a hit for no apparent reason. Also it seems like a rhythm game but the music didn't seem to correspond with anything. Cool music though. <br/>I would have also be better if it saved your progress. I kept accidentally restarting the first level. <br/>Some levels also have the first way too soon, before you have a chance to judge the speed. |
| Dec 30 18:09:00 | 308h 36m | Oslo's Puppy | Very nice |
| Dec 30 18:18:00 | 9m 00s | Flame Turtle | Game is flickering badly for me too. |