Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Karai17
Feedback comments for LD34
Karai17's games and stats for all events →
| Timestamp | Since previous | Game | Karai17's comment |
|---|---|---|---|
| Dec 16 21:27:00 | Star Eater | I won all the stars. :D <br/> <br/>A got embedded in platforms from time to time, but otherwise everything worked great. Awesome work! | |
| Dec 16 21:52:00 | 25m 00s | HeXor | Wow, a really solid game! It took a few moments to figure out how to play and I wasn't aware I would move the camera around so I was very confused about why red was doing so well despite my screen being mostly blue. I won in the end, though! :) |
| Dec 16 21:59:00 | 7m 00s | Rogue Blast | Fun little game! I noticed a few bugs. The title is spelled incorrectly, and when I press return on the how to play screen, it crashes. |
| Dec 16 22:06:00 | 7m 00s | Rotundum | Interesting concept! I liked it. |
| Dec 16 22:14:00 | 8m 00s | Interstellar Cruise | As others have stated, cancelling selection would have been a huge improvement to the game. Otherwise, it's pretty neat. If you could patch that in for a Post-LD release, that would be great! |
| Dec 16 22:22:00 | 8m 00s | Wizard Vs Warlock | Very pretty pixel art and a strict interpretation of the theme. A surprising amount of combos, too. Great job you guys! :D |
| Dec 16 22:26:00 | 4m 00s | KINAMI | Great job :) |
| Dec 16 22:55:00 | 29m 00s | Learning to Dance | Wow, colour me impressed. I really liked how the story played out and how the audio and visuals helped set the mood. Great job! |
| Dec 17 02:34:00 | 3h 39m | Antibounce | Quite a solid release. The visual style fit well and the menu screen was pretty neat. |
| Dec 17 02:55:00 | 21m 00s | Get Off, Cat! | Such a silly game. The music was a little repetitive but the sfx were great. |
| Dec 17 03:37:00 | 42m 00s | Super Space Invader | A solid 5/5. Great execution, great mood, lots of content. Awesome job! |
| Dec 17 04:03:00 | 26m 00s | Opcode-Powered Shuttle (working title) | Having a very difficult time figuring out exactly what to do here... |
| Dec 17 04:08:00 | 5m 00s | Pewpewer | Interesting game but I seem to be unable to do any real damage to the centre block. Perhaps a boss health indicator could help? |
| Dec 20 10:29:00 | 78h 21m | SvardBjorn | Another solid entry from Windmill Games! Simple bit effective game with good controls, music, and visuals. I only have two qualms: return should be used for selecting menu items instead of space, and blocking attacks was somewhat hit-and-miss (pun very intended) due to using the same control scheme as attack. |
| Dec 20 10:50:00 | 21m 00s | There's No Going Back | I am pretty impressed with this game. First of all, I definitely appreciate the strictness you took with the theme with even the menu adhering to the two-button rule. The music and graphics were good and the puzzles were fun. <br/> <br/>What really impressed me is that you also included your level editor with the game. That's just awesome! <br/> <br/>One minor bug: At the end of the last level I tried to jump over the goal to see if I could break out of your world. I ended up on top of the goal and unable to actually finish the level. <br/> <br/>Great job all around, definitely one of my favourite entries yet! |
| Dec 20 11:03:00 | 13m 00s | Slate | Great entry. I had a lot of trouble in Level 2 because I wasn't reading the arrows fast enough and the golem kept smacking me. Q_Q |
| Dec 20 11:09:00 | 6m 00s | THE BRAKES!!! | Great entry! Audio was superb and the graphics fit. My input is that the enemy bombs could be a little larger and brighter, and that the player ship moves just a tad too fast. |
| Dec 20 11:12:00 | 3m 00s | Wings of the World Tree | Unable to get the game to work due to a shader error (see my post in the LOVE forum thread) |
| Dec 20 11:32:00 | 20m 00s | The Climbers | A very solid entry, not much else I can say. :) |