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andrewkennedy

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TimestampSince previousGameandrewkennedy's comment
Dec 15 04:57:00 Grow Your Love Awesome stuff as always! Cute story, and the games were all pretty fun! <br/> <br/>If I remember right, you have put in a "input lag" setting in other games, is there going to be one in this as well? It seemed like my key presses were always being registered too late.
Dec 15 08:56:00 3h 59m Longbeard I'm cracking up, this is too funny! Your games never disappoint: Love the art, love the music! Keep it up!
Dec 15 09:13:00 17m 00s Snow World Pretty dang good. I played it over and over again but kept dying in the second world. <br/> <br/>I found it very hard to block the non-projectile attacks because it was hard to tell when exactly the impact happened. <br/> <br/>Superb art and animation, really liked the music, too!
Dec 15 09:20:00 7m 00s Cowboys Vs. Ninjas Good stuff, I eventually learned that tapping the left mouse button would let you spin much slower and the aiming got a lot easier. Go team Cowboy! <br/> <br/>Still had some difficulty controlling which direction I was facing, did I miss something?
Dec 15 09:31:00 11m 00s Cupcake Snake Great game! I used to play Nibbles a ton as a kid and this definitely brought me back. <br/> <br/>Made it to world 2... then it got too fast for me :P
Dec 15 09:41:00 10m 00s Full Metal Democracy Really liked it! I couldn't find a better strategy than move both robots at the same time (since left-behind enemies were re-making the spawn points) so it led me to question why there was a second, slower robot?
Dec 15 09:50:00 9m 00s Zombridge That was pretty funny, I loved that all the fallen characters were persistent. If I had played any longer, I'm pretty sure the bridge would have been redundant :)
Dec 17 02:01:00 40h 11m Limited Stunts I agree with what others have said, it felt kind of arbitrary that you could only go forward and turn. I ended up getting stuck by a ramp because I couldn't back up. <br/> <br/>The aesthetics were nice, the colors fit nicely with the models. I especially liked the star particles coming from the car!
Dec 21 20:51:00 114h 50m Frog Well I did it! I thought you were supposed to collect all the stars at first, but then I gave up because some of them seemed too hard to get. Did the flies do anything? I couldn't tell if my score was going up when I ate them. <br/> <br/>One thing that I think would have made it a little less frustrating would be to have less blocks being placed. Often I felt like it was just luck that let me skip ahead by a big chunk.
Dec 21 21:17:00 26m 00s RitualCraft Sweet game! Felt like an Alchemy clone, but with a goal and needing to find each ingredient to craft. The ONLY thing I really wanted while playing was an auto-complete feature for known recipes.
Dec 21 21:26:00 9m 00s Hard Decisions It looked like the best way to win was just pressing the green button a bunch? Regardless, it was a pretty cool "choose your own adventure" kind of experience.
Dec 21 21:56:00 30m 00s Karel The game was cool, but the swapping/dropping part felt a little off, I couldn't ever tell what the S key was going to do until I pressed it.
Jan 3 17:24:00 307h 28m Grow Big and Go Home Nice simple idea, the space key changing kept it from getting stale. <br/> <br/>Wish it didn't take so long to get back where you were after you died, it started feeling a little frustrating.