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Feedback comments for LD32
MFEP's games and stats for all events →
| Timestamp | Since previous | Game | MFEP's comment |
|---|---|---|---|
| Apr 21 20:03:00 | Narwhal Assassin: Our first Ludum Dare game | funny concept, could do with some more levels. i like the music in the main menu | |
| Apr 22 10:37:00 | 14h 34m | Good's Out | +fun to play <br/>+'sabotaging' is a good idea <br/>+ funky racing control <br/>- bug: forklifts can fly out <br/>- accidentally skipped the winning screen |
| Apr 22 10:46:00 | 9m 00s | Not Nice Knight | + fun concept <br/>+ well designed monster characters <br/>- not really challenging <br/>- no restart option in the end |
| Apr 22 11:07:00 | 21m 00s | An elf walks into a bar... | Really enjoyed playing, concept is great, literally burst out of laughter. Graphics are good. You could introduce unlockable items, if you develop further. |
| Apr 22 11:25:00 | 18m 00s | Lets Go Green | trees are protecting trees in order to chop them later? that's weird. Anyway, enjoyed playing. It would be useful to show the names of the trees, and their attributes (growing time, value, etc) <br/>I'm not sure if it's me who didn't figure it out, but it's annoying that you cant do anythig after you lost the protectors |
| Apr 22 11:38:00 | 13m 00s | Sweetest Dreams | Graphics are good for creating the unique mood, music is great, fit's as well. |
| Apr 22 12:31:00 | 53m 00s | SolarGun | Respawn problem still remains for me, somehow i managed to get to the weapon (i had to jump a lot, this way, i didn't respawn), but after that, the same problem appears again and again. The concept is innovative though |
| Apr 22 12:54:00 | 23m 00s | Dead Pixel | Enjoyed playing, the base concept is great, and i can imagine levels which could be really challenging, so i think you should keep on working on more levels, i'm looking forward to see some more. One remark would be that it's a little bit annoying that you have to wait for the broken peaces to collapse. |
| Apr 22 14:04:00 | 1h 10m | Haters Gonna Love | cute :3 <br/>I'm not good in it, though :I |
| Apr 22 19:46:00 | 5h 42m | Mein Sheep | it took some time to figure out how to play this. anyway, well done, I really liked the blocky sheep design. Yep, it wasn't easy to hit them, maybe a resolution increase in the web player would help? |
| Apr 22 19:56:00 | 10m 00s | Pimp Hand | laughed. you definitely need to continue this project. pimp simulator 2015 maybe |
| Apr 22 20:07:00 | 11m 00s | Zombinball | Really liked this one (score over 600), it's extremly satisfying to squash a dozen zombies with a single strike. There is serious potential here, e.g. by introducing several new zombie species or bonuses (powerups) on the pinball table |
| Apr 22 20:22:00 | 15m 00s | Secret Weapons Factory! | i like the concept, but it becomes boring after a few waves :/ |
| Apr 23 18:57:00 | 22h 35m | Don’t Be Afraid Of The Dark | A nice mixture of challenging puzzles and even more challenging fleeing from the bad "guys". <br/>Really liked the graphics and audio too |
| Apr 23 19:02:00 | 5m 00s | The Colonist | game machanics weren't clear for me, an in game tutorial would be nice <br/>otherwise nice retro graphics (the burning fuel particles were superb) |
| Apr 23 19:05:00 | 3m 00s | HazMat Run | if i were you, a nasty, though satisfying death agony animation would be next on my todo list |