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Feedback comments for LD31
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| Timestamp | Since previous | Game | randomdragoon's comment |
|---|---|---|---|
| Dec 9 03:24:00 | Guns & Bricks | Nice game! It becomes a lot easier after you realize you can pass through the blocks from underneath. | |
| Dec 9 05:34:00 | 2h 10m | 0000 : Press Z | I beat the game. It's pretty fun and a good challenge. <br/> <br/>I'm not sure if you ever say you have the ability to double jump. It's easy enough to find if you're genre-aware, but can be frustrating if you don't play much platform games. <br/> <br/>I think the game would have been better without the gun recoil. It's not all obvious that it exists at the start of the game, and makes you frustratingly fall off the platforms on the stage with the vertical platforms and horizontal enemies. <br/> <br/>There were some nice things to discover too, such as dying in strategic spots to try to get in a good position for another stage (I think one stage forces you to do this to access the coin) |
| Dec 9 22:30:00 | 16h 56m | 5NAKE | Sometimes the arrows spawn right in front of you and you just die, which feels unfair. |
| Dec 9 22:36:00 | 6m 00s | -CHAMBER- | I think it would have been nice if the game starts off with a row of blocks already fallen down, because you can't really start taking actions until that point anyway. |
| Dec 9 22:48:00 | 12m 00s | Bounce to safety | The crappy physics makes this game more funny, between the people spinning out of control, bouncing off each other, or inexplicably going really fast to the right if they touch the burning building. |
| Dec 10 01:51:00 | 3h 03m | Bounds of Space | I feel like health/shield restores spawn too often. I could make many mistakes and not get punished for them. |
| Dec 11 06:27:00 | 28h 36m | beheaded person steals heads | I think you can get an unlimited score by not grabbing any heads ever? (Actually, I just missed you could press space, I thought the only point was to grab chests for a while) |
| Dec 12 02:08:00 | 19h 41m | Baulders | love the powerup sound effects |
| Dec 12 15:56:00 | 13h 48m | Screen of Infinite Detail | It was a really cool concept, but the moire pattern at the intermediate zoom levels hurt my eyes :( |
| Dec 13 17:34:00 | 25h 38m | CHROMAクロマ2 | Awesome game, had lots of fun. Finally beat it after 500+ deaths <br/> <br/>Sometimes the goal is hard to see, and it kind of breaks up the flow of the game scanning the level to figure out where to go. Because of the "one-screeness" of the game, the level design sometimes doesn't make it obvious where I'm supposed to look first, because some level elements are just leftovers from previous levels. <br/> <br/>Tip for people playing: Sometimes there is another path... |