Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Maxw3ll
Feedback comments for LD31
Maxw3ll's games and stats for all events →
| Timestamp | Since previous | Game | Maxw3ll's comment |
|---|---|---|---|
| Dec 9 08:32:00 | You Gotta Feed the Wizards | Innovative concept. I love utilizing old games as bases for new ones. No idea what my spells did/what the goal was, but a cool puzzle once I figured out what to do. | |
| Dec 9 08:48:00 | 16m 00s | PostFour : Reconstruction | Love the concept of cleaning up after a 4x. Not a lot of depth past 'balance the bars'. |
| Dec 10 22:35:00 | 37h 47m | Office Gaming Inception | I liked it, was unsure how to play the computer game though. |
| Dec 10 22:37:00 | 2m 00s | Snow Wars | Was alright, but it was kind of hard not knowing how my units matched up vs the enemy units. |
| Dec 10 22:41:00 | 4m 00s | Seasons Simulator: Winter | The snow on the surrounding buildings threw me at first, but it was fine after that. You might want to look into ways to have the difficulty scale up over time, other than making more snow faster. |
| Dec 10 22:45:00 | 4m 00s | Eggogatchi | I like the idle aspect of it, but the intro was a little weak. I had to wait a little while to understand what the payoff was going to be. |
| Dec 10 22:49:00 | 4m 00s | Goblin Crown Fever | I liked it. Were the goblins on the right side copies of what I did on the last level? Still fairly fun though. |
| Dec 12 06:22:00 | 31h 33m | Contact Cowboy | Short, simple, fun. I liked the instructions screen the best :P. Very nice! |
| Dec 13 08:19:00 | 25h 57m | OhYeah! | The time dilation effect was sweet, although it got irksome when going in and out of it very quickly. Putting a cooldown on it might help with this. |
| Dec 27 01:15:00 | 328h 56m | Jordan Bartholomew | Cool concept, but dying when you touch the blocks makes for very little gameplay. Try only killing the player when the bottom of the blocks hit them, and allow to jump higher, so I can climb on the blocks. Also: Less blocks please <3 |
| Dec 27 01:19:00 | 4m 00s | Protect your Christmas Tree | Turns out. Bullets do not work on grey blobs. Wish I had secondary option that killed enemies. I think it was bugged. |
| Dec 27 01:23:00 | 4m 00s | He Did it With One Screen | Neat little piece. I liked it. |
| Dec 27 01:31:00 | 8m 00s | Veggie Kerfuffle | Nice art, unclear how to get the game proper started |
| Dec 27 01:36:00 | 5m 00s | RGBox | A little slow at first, try more blocks at a time/faster. only 10% chance to even have to move each drop. Also, if you can, disable color changing while standing still on a box. |
| Dec 27 01:42:00 | 6m 00s | Evoccalypse | Take out the gun powerup that is essentially my default weapon. Other than that, I couldn't get my self to be a zombie. I's sad. |
| Dec 27 01:45:00 | 3m 00s | Lighter | Did the lights do anything? I couldn't tell. |
| Dec 27 01:48:00 | 3m 00s | Bridge Troll | LOVE IS ALL |
| Dec 27 01:57:00 | 9m 00s | Stock Madness | Really liked it! Might bump it up to a minute thirty or two minutes. |
| Dec 27 01:59:00 | 2m 00s | Tiny Combat World | Collision between bullets/enemies wasn't working. I liked the platforms appearing. |
| Dec 27 02:08:00 | 9m 00s | One Room Dungeon | Sweet! Good choices on the blocks appearing, and would love to see more content on it |
| Dec 27 02:29:00 | 21m 00s | TV Top | really cool! Would love to see what a flow-based version of this game turns out to be <3. |
| Dec 27 02:44:00 | 15m 00s | Fadin | Awesome game. Would love to see where it goes <3 |
| Dec 27 03:05:00 | 21m 00s | PhotoBound | Very good, novel mechanic. Well done guys! |