Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → rjhunter
Feedback comments for LD30
rjhunter's games and stats for all events →
| Timestamp | Since previous | Game | rjhunter's comment |
|---|---|---|---|
| Aug 25 14:30:00 | Annex Kharon | Wonderful. Genuinely fun – simple enough to understand, challenging enough to keep me interested. <br/> <br/>The tutorial and speech make this feel very polished, too. | |
| Aug 25 14:53:00 | 23m 00s | World x Sync | Wow, crossing your eyes as a gameplay technique? I don't think I've ever seen that before. Interesting idea! <br/> <br/>I found the game very difficult - maybe because I'm not used to crossing my eyes. |
| Aug 25 15:31:00 | 38m 00s | Connected Retro Worlds | I played an earlier pre-release game where the worlds were controlled separately. Controlling them all at once seems much better. <br/> <br/>The music was pretty cool on and epic sounding, but seemed a bit out of character with the retro arcade theme. <br/> <br/>Good job! (especially good for getting something playable up early) |
| Aug 26 00:10:00 | 8h 39m | Unto Her As She To You | Lines of poetry as levels - that's a very interesting idea. I found it hard to see the specific colours, and I had to move very slowly and carefully to understand whether I could match anything. <br/> <br/>The sound was minimal and a nice fit for the poetry. (Although remember that the LD48 compo rules require you to make all the sounds during the hours of the competition.) <br/> <br/>Good, engaging game – I played until the end (although I didn't *quite* make it to the happy ending). |
| Aug 26 03:43:00 | 3h 33m | Scrunch | Confusing yet compelling. I dug out a gamepad specifically to try this out and I'm glad I did. <br/> <br/>I still have no idea what's happening but the music component makes my bad visual art entertaining to make. |
| Aug 26 04:48:00 | 1h 05m | Robot Smuggler | Suprisingly fun, once I figured out where the game started. (I spent ages trying to open the doors and follow the road before I figured out that I was meant to go off-road through the forest!) <br/> <br/>The music was nice and gentle, which didn't quite suit the middle part of the game (the desert shooting). |
| Aug 26 11:57:00 | 7h 09m | 1000 mph - The Breach | The game didn't really work on my machine (low-end Mac). I heard the (cool) music, and some of the terrain, but movement was wonky and slow. I think I need a better computer to play these fancy modern games! |
| Aug 26 14:39:00 | 2h 42m | Rifle Rambler | Playable, easy to grasp (easier than I thought, since the "how to play" screen scared me with all the controls). <br/> <br/>I never really felt the need to switch weapon -- the blaster was plenty for my needs. I could just hide somewhere safe and keep shooting! |
| Aug 26 23:43:00 | 9h 04m | Ethernet Quest | I found the game very hard! <br/> <br/>I initially thought the white envelopes were the main thing to pick up and that the grey spikes were instant death. Once I figured it out it got easier, but still too hard for me. <br/> <br/>A little sound would have gone a long way -- even a couple of SFXR bleeps. <br/> <br/>Good job! |
| Aug 29 12:30:00 | 60h 47m | (Not so) colorful World | Some sound would help a lot! Also, I found the controls a bit slippery. |
| Aug 29 12:41:00 | 11m 00s | The Fairy-Tale Tale | I didn't have enough patience to finish the game, but I wanted to say: Amazing cutscenes :-) |
| Aug 29 13:01:00 | 20m 00s | E.T.I.T. | Fantastic work, especially for a first LD! I found the controls a bit challenging, but I liked the puzzles. |
| Aug 29 13:42:00 | 41m 00s | Galactic Tollway Authority | I like it! <br/> <br/>I found it started a bit quickly -- I felt a bit flustered while I figured out what was going on. I'd like to see this developed further. |
| Aug 29 13:48:00 | 6m 00s | Invasion of the Squares from the Fifth Dimension | Simple. Fun. Feels surprisingly polished considering most of the graphics are just squares! <br/> <br/>(very hard on a trackpad, though, but these kinds of games always are) |
| Aug 29 13:59:00 | 11m 00s | World Lord | I love the art, and in particular the difference in art between worlds. I don't think it was too short -- in fact, I think it was about the perfect length for this kind of competition! |
| Aug 29 14:49:00 | 50m 00s | Nebula | Am I just really bad at shmups? I see in the comments and screenshots there's an upgrade system, but I never got that far :-( |
| Aug 30 03:18:00 | 12h 29m | Clone | I couldn't get the Mac OS version to work. MacOS applications are normally bundled into a special folder called "*.app" but all I saw was a Windows-style "*.exe". <br/> <br/>I think your game is Windows-only for now (but I'd like to see it when if you get it on the Web!) |