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Draknek

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TimestampSince previousGameDraknek's comment
Aug 25 04:19:00 Connected Souls This is a fun way of combining different mechanics. <br/> <br/>Probably worth putting a message to say that you can switch the characters around: I didn't immediately realise that was something I could do.
Aug 25 04:26:00 7m 00s Planetary Shift Yeah, I like the graphics! <br/> <br/>Wish undo wasn't disabled, I don't think it improves the experience.
Aug 26 22:53:00 42h 27m Gifts of the Forest This is lovely! I think it's a good length. <br/> <br/>Nice way of doing pulling as well as pushing, too.
Aug 28 01:56:00 27h 03m ENTANGLEMENT 6 &amp; 7 hours since accident seem a lot less focused/elegant than they could be. 8 is good. <br/> <br/>9 has an extra crate and a really basic solution? It works to introduce the new mechanic but it's not as focused as the earlier introductory levels. <br/> <br/>I kinda want you to be unable to entangle a crate while it's under a laser wall. (Mechanics interacting in interesting ways and all that) <br/> <br/>10 it's really weird how pushing an entangled crate off a conveyor belt, it moves due to the push and then moves due to the conveyor belt (which it's no longer on). Should be the other way round or the conveyor belt shouldn't apply. <br/> <br/>0 Weird how I can get the crate on the button and then rush to the door <br/> <br/>8 hours since last accident was the most interesting puzzle. More like that!
Sep 9 05:28:00 291h 32m Titania The credits are very abrupt, I can't tell if that's actually the end of the game or if I missed something.