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| Timestamp | Since previous | Game | 7Soul's comment |
|---|---|---|---|
| Aug 25 02:18:00 | A Step Away | I enjoyed it, the level design is quite good. The moment you realize that that seemingly innocent spike pit is actually a passage was a nice touch. <br/>Like it was said above, dying is very glitchy. And I didn't knew what the golden key did because I went straight for the upper path first, but then I decided to backtrack and found the ending | |
| Aug 25 02:45:00 | 27m 00s | Captain Spelunker | Good job finishing it. My advice is that you don't make it too difficult, as most people playing won't have the patience to try it more than a couple times. <br/> <br/>I didn't watch my score at the end but I think I was over 15k ^^ You should have it display your highest score under your current score (unfortunately you can't change your game anymore) <br/> <br/>Also, did you make the music yourself? Just a reminder that you can't use pre-made music (the quality of the sound makes me think you downloaded it somewhere) <br/> <br/>Aaaand I think I know where this is... (being pink and all) But there are cannons so idk :P |
| Aug 25 02:53:00 | 8m 00s | Chipset-0 | Awesome. Only issue is that the smoke particles were crushing my frame rate :( |
| Aug 25 03:03:00 | 10m 00s | Filter Prism | My advice is that you don't make it too difficult, as most people playing won't have the patience to try it more than a couple times. <br/> <br/>I must have died at least 50 times and couldn't get past the first area. Collision boxes seem to be bigger than they look, and a lot of times I couldn't create a platform <br/> <br/>It runs fine on Chrome btw |
| Aug 25 03:11:00 | 8m 00s | Connected Worlds Tower Edition | Interesting concept. Looks like it would take too long to beat though... <br/> <br/>I had a bug where some times the enemy tanks didn't have a <br/>turret, so my towers didn't shoot them. <br/>And their tanks would shoot my towers before I built them (they were still on the mouse) |
| Aug 25 04:35:00 | 1h 24m | Fire & Ice | Good job on the game. Is it just me or is it too hard? Couldn't get past the first level after two tries. |
| Aug 25 04:44:00 | 9m 00s | 30 World | It's a good game, but the randomly generated levels don't work in favor of it. <br/>The first two times I could just walk in the direction of the exit with one of the guys and get the second one there with a couple movements. <br/>The third time the level actually generated in a way that took some thinking to find a way to get there |
| Aug 25 04:51:00 | 7m 00s | One Ship Two Ship Redshift Blueshift | Wow, very interesting concept. Kinda confusing, but cool <br/>(is it just me or does the computer cheat?) |
| Aug 25 04:55:00 | 4m 00s | [ Awake ] | uhm.. when I got to the girl, the camera went all the way to the left and got stuck there =x |
| Aug 25 05:04:00 | 9m 00s | Coloride | "yeah I'm starting to get good at th-OH GOD WHY" <br/>Fun game, but my brain can't handle it :P Got 423 points |
| Aug 25 05:07:00 | 3m 00s | Zoo Hypothesis | I'll rate this a ? out of 10. Too confusing for me ^^' <br/>(not giving any ratings, just commenting) |
| Aug 25 18:18:00 | 13h 11m | Interdimensional Puzzler | Cool idea. Not clear enough what's the goal, though. Took me some time to know what I was doing, since all graphics are so abstract |
| Aug 25 18:21:00 | 3m 00s | Tektix | No way I can play this >: Looks like such a cool idea |
| Aug 25 18:30:00 | 9m 00s | Trust Music | Cool concept and graphics. Looks kinda glitchy sometimes, and is hard to control. My mouse sensitivity was super high so I would often spin and get lost |