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SanguineTheSecond

Feedback comments for LD27

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TimestampSince previousGameSanguineTheSecond's comment
Aug 28 11:09:00 Dysdoughpia The audio was really nice, the whole game just felt like a true retro game, especially with the graphics going on. Too bad I encountered a bug, as you saw on the stream ;)
Aug 28 11:20:00 11m 00s Time Flies Straight The story was very interesting and funny, the FOV changing made me kind of nauseous though.
Aug 28 11:35:00 15m 00s Castle Clocksworth Great audio and graphics, sometimes the mechanics of the puzzles were a bit unclear for me, but that also could've been me.
Aug 28 11:48:00 13m 00s Umbra Machina Difficult, but an interesting concept nonetheless.
Aug 28 12:00:00 12m 00s Pugnator This game mostly needs polishing, the game could really turn into something then.
Aug 30 17:22:00 53h 22m Chrono Escape The game felt a bit execution-based even after you've already solved the puzzle in your mind, I think that could be improved. The concept was cool.
Aug 30 17:34:00 12m 00s Coloured Block Swap The timer on the rule change, could be slightly longer, because sometimes that would kill me, which seemed unfair. More rules would indeed have been nice, just like sound. I think the graphics suited the game well.
Aug 30 17:56:00 22m 00s Hunger Clock, Literally Definitely inspired by Spelunky, which is a good thing of course. The movement felt a bit awkward and slow at first, so that could still be worked on.
Aug 30 18:04:00 8m 00s Streaker 2013 The yelling people sound effect was quite annoying, but I absolutely loved the wiggle sound effect.
Aug 30 18:15:00 11m 00s Test Subject 13B I sometimes spawned inside of zombies, which would kill me instantly. The combat felt a bit boring because it was just about smashing the spacebar really often. The tutorial was definitely a nice thing. The game can be improved by fixing these things and adding things like more unique rooms.