Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → Kep
Feedback comments for LD27
Kep's games and stats for all events →
| Timestamp | Since previous | Game | Kep's comment |
|---|---|---|---|
| Aug 26 13:49:00 | Robot Rodeo | Well done. Very simple, yet addictive. <br/>"hummm... max health does not seem to have a limit, everything else seems to be maxed out, and I have a ton of cash... Buy More Health!" 100+ clicks later... "Yay max difficulty beaten!" | |
| Aug 26 15:10:00 | 1h 21m | Project: "Explosion" | Very well done! <br/>Yes, the movement is painfully slow and sometimes I can't walk over a 2 inch 'wall', but the overall feeling of that adrenalin moment being stretched out is fantastic! I lost most of the time and still enjoyed watching the pyrotechnics. <br/>Also, in place of the very generic name 'Project: "Explosion"' I would like to suggest "FUUUUUUUuuuuuuuu.....", because that was in my head a lot while playing. :) |
| Aug 26 21:53:00 | 6h 43m | Ephemeral | Great concept!... but somehow I kept getting a block over the spawn point and could not continue. <br/>I also would like a suicide button, and block creation on impact with lava. Yes this would make it easier, but you could limit the number block guys available (i.e. lemmings). This would also then require some way to reset the level. <br/>Sound and music fit great. |
| Aug 26 22:20:00 | 27m 00s | Antarctic-Toc | It's cute. I like that the main avatar can't die, it makes me more brave to save little penguins. <br/>The hunger bars filling up could be life bars going down. This briefly confused me. I understand an ally with dropping health. <br/>How to play should include what keys to use for control. <br/> <br/>Well done. |
| Aug 26 22:47:00 | 27m 00s | I Need a Lunch Break! | Pretty neat, I really enjoyed the construction mechanic. <br/>Great animations and expressive cartoon character. <br/> <br/>Without any penalty for death, I found that I just stopped caring and just let myself die. Then I would just run back and keep working. It cut my travel time in half. <br/>BUG: If you build above your last touched lunchbox, the block will fall covering the lunchbox. Now when you die, you wont even teleport, you just get back up where you are. (Players: Try to not do this and just enjoy the game.) <br/> <br/>I would be ok with a harder level win condition. It makes sense that as a construction guy, I shouldn't leave extra blocks around, so I should need to leave blocks ONLY in the outlined areas and nowhere else. <br/> <br/>Good work! |
| Aug 27 02:37:00 | 3h 50m | SoulReaver | If I get time for killing enemies, but not for the enemy spawners... I don't want to kill the spawners. Maybe if destroying the spawners gave a good chunk of time I would actually attack them. |